The Dead of Winter: Warring Colonies expansion includes 15 new survivors; 50 new crossroad cards; 43 new items; and 11 new crisis cards; many of which can be used with either Dead of Winter base set. However; to play either the warring colonies variant or the lone wolf module; you need both Dead of Winter: A Crossroads Game and Dead of Winter: The Long Night.
In the warring colonies variant; which is for 4-11 players; unique main objectives set two colonies against each other as they battle for territory with a new fighting system that includes tactics cards; bullet tokens; and 12-sided combat dice. New and terrible joint-colony crisis cards force cooperation and coercion every round. New simultaneous turn mechanisms and a sand timer keep things moving at a brisk pace.
With the lone wolf module; which can be used with the warring colonies variant or on its own; one player is on a team all by themselves; hiding out in their lone wolf den and carrying out missions that affect both teams.
NOTE: Part of the Dead of Winter series and is NOT A STAND ALONE GAME – requires Dead of Winter: A Crossroads Game or Dead of Winter: The Long Night to play.
– Descriptions from Publisher
AGES 12+
4-11 PLAYERS
PLAYTIMES 45-120 minutes






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