| Designer | Klaus-Jürgen Wrede |
| Publisher | Z-Man Games |
| Players | 2-5 |
| Playtime | 30-45 mins |
| Suggested Age | 7 and up |
| Honors |
2000 Meeples’ Choice Award
2001 Deutscher Spiele Preis Best Family/Adult Game Winner
2001 International Gamers Awards – General Strategy; Multi-player Nominee
2001 Nederlandse Spellenprijs Nominee
2001 Spiel der Spiele Hit mit Freunden Recommended
2001 Spiel des Jahres Nominee
2001 Spiel des Jahres Winner
2002 Årets Spel Best Family Game Winner
2004 Hra roku Nominee
2004 Vuoden Peli Family Game of the Year Nominee
2004 Vuoden Peli Family Game of the Year Winner
2011 Jocul Anului în România Best Game in Romanian Finalist 2012 Ludo Award Best Board Game Editor’s Choice Winner
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| Expansions |
Carcassonne: Inns & Cathedrals |
| Accessories |
19-Piece Set of Lavender Meeples (Compatible with Carcassonne & Expansions) 19-Piece Set of Lime Green Meeples (Compatible with Carcassonne & Expansions) 19-Piece Set of Orange Meeples (Compatible with Carcassonne & Expansions) 19-Piece Set of Pink Meeples (Compatible with Carcassonne & Expansions) 19-Piece Set of Purple Meeples (Compatible with Carcassonne & Expansions) 19-Piece Set of Salmon Meeples (Compatible with Carcassonne & Expansions) 19-Piece Set of Sky Blue Meeples (Compatible with Carcassonne & Expansions) 19-Piece Set of Turquoise Meeples (Compatible with Carcassonne & Expansions) 19-Piece Set of White Meeples (Compatible with Carcassonne & Expansions) |
| Family |
Carcassonne: The Castle Carcassonne: Hunters and Gatherers Carcassonne: Over Hill and Dale |
| Reimplemented By |
Carcassonne: Gold Rush Carcassonne: The Discovery |
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Integrates With
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Mists over Carcassonne |
| Additional Info |
822/carcassonne
http://boardgamegeek.com/forum/375/carcassonne/reviews
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Note: This game includes River Expansion
“What’s that game with those cute little figures?”
“You mean meeples?”
“Yes, I see them everywhere on the Geek!”
“They are from Carcassonne.”
Carcassonne is a tile-placement game in which the players draw and place a tile with a piece of southern French landscape on it. The tile might feature a city, a road, a cloister, grassland or some combination thereof, and it must be placed adjacent to tiles that have already been played, in such a way that cities are connected to cities, roads to roads, etcetera. Having placed a tile, the player can then decide to place one of his meeples on one of the areas on it: on the city as a knight, on the road as a robber, on a cloister as a monk, or on the grass as a farmer. When that area is complete, that meeple scores points for its owner.
During a game of Carcassonne, players are faced with decisions like: “Is it really worth putting my last meeple there?” or “Should I use this tile to expand my city, or should I place it near my opponent instead, giving him a hard time to complete his project and score points?” Since players place only one tile and have the option to place one meeple on it, turns proceed quickly even if it is a game full of options and possibilities.
Carcassonne: The Princess & the DragonCarcassonne: The Princess & the Dragon









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