Trails of Cold Steel IV is the explosive conclusion to the Erebonian arc of Falcom’s long-running Trails/Kiseki series. Picking up immediately after the dramatic cliffhanger of Cold Steel III, the world is on the brink of all-out war. Rean Schwarzer has vanished, and both the old Class VII and new Class VII must unite to stop the curse engulfing the Empire.
This entry is the largest and most content-packed game in the entire Cold Steel sub-series, featuring dozens of returning characters from across the entire Trails universe — Crossbell, Liberl, Erebonia — culminating in a massive cast with emotional send-offs.
⭐ Gameplay Highlights
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Turn-based tactical combat with Arts, Crafts, S-Crafts, and Orders
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Expanded Brave Orders that dominate battlefield tempo
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Lost Arts and Divine Knight battles
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Massive Bonding events, epilogue arcs, and ultimate character resolutions
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Gigantic post-game content including superbosses and secret dungeons
This is the end of a decade-long saga, resolving arcs that began in Trails in the Sky and continued through Crossbell and Cold Steel.
⭐ Product Details
Language: English (Japanese voice track optional on most versions)
Rating: T for Teen
Genre: Turn-Based JRPG / Tactical
Players: 1 player
Developer: Nihon Falcom
Publisher: NIS America
Release Years: 2018 (Japan)
2020 (PS4 – North America)
2021 (Switch / PC)
All console versions are region-locked by platform family (Switch & PS4 follow regional standards).






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