F-Zero X is Nintendo’s blisteringly fast 3D futuristic racing game and one of the most technically impressive titles on the Nintendo 64. As the first fully 3D entry in the F-Zero series, it pushes the hardware to deliver 60 frames per second, aggressive AI, and roller-coaster-style track design at speeds exceeding 1,000 km/h.
You compete as iconic pilots such as Captain Falcon, Samurai Goroh, Pico, and Dr. Stewart, each piloting a unique machine with distinct stats in Body, Boost, and Grip. With 30 racers on the track at once, survival becomes just as important as speed—especially in Death Race and X Cup modes.
Key Features
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60 FPS racing even with 30 vehicles onscreen
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Death Race Mode – destroy all opponents as fast as possible
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X Cup Mode – tracks are randomly generated every race
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Machine customization via craft tuning (Acceleration ↔ Max Speed)
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Expert and Master difficulties for hardcore players
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Memory Pak support for saving cup progress and time trials
F-Zero X emphasizes pure mechanical skill: tight drifting, boost management, and track memorization define the highest levels of play.
Language: English
Rating: E
Platform: Nintendo 64 (NTSC-U)
Genre: Futuristic Racing
Players: 1–4 players
Developer: Nintendo EAD
Publisher: Nintendo
Release Year: 1998 (North America)
Nintendo 64 cartridges are region-locked physically. The NTSC-U version will not fit a Japanese or PAL N64 without a modified system or cartridge shell.
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