Following the Doom Marine’s success at thwarting Hell in Doom, Doom II: Hell on Earth, and in the Final Doom storyline, a quarantine is established on the U.A.C. research installations with apocalyptic levels of radiation. For years, the installations stood abandoned, until a barely-functioning satellite monitoring one of them sends a message back to Earth. This message indicates that a “single entity with vast rejuvenation powers” was masked by the radiation and escaped detection. The entity was able to resurrect the demons by altering “decaying dead carnage back into corrupted living tissue”. As the only experienced survivor of the Doom episodes, the Marine is sent in alone to exterminate them.
Doom 64’s gameplay is similar to that of earlier Doom games. The player must advance through 28 story levels (and 4 secret levels) by battling demons, collecting weapons and keys, and activating switches to reach the level’s exit while surviving deadly ambushes and traps. The Doom engine and gameplay elements were customized, and all visual assets such as weapon and monster graphics are unique to Doom 64.
Language: English
Players: 1
Genre: Action-adventure, Horror, First Person Shooter
Developer: Bethesda
Year Release: 1997-2020
This game is region-free for all Switch consoles.
**Media is to be assumed VG+ or better unless otherwise stated.










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