Players need to explore the town in order to find the protagonist’s dog Poro and her elder sister. To do so, a flashlight is needed to illuminate her path and to look for useful items. Anytime you find an item of interest, a question mark (?) will appear to indicate that it can be checked, which will later change to an exclamation point afterwards. Players can use items such as stones, money and a shovel, depending on their needs. Stones can be used as thrown items or landmarks, the shovel to dig up specific spots such as sand and money as currency to be used in certain places, such as peace offerings. The heartbeat system is used to alert players if a monster is nearby, making the girl move slower and force her actions to be limited. The only way to hide from the monsters is to evade them after observing their patterns or hide in areas like bushes and wait for them to go away with the heartbeat serving as a de facto radar to locate where the monsters are while relying on sounds to make a judgement call to see if its safe to come out of hiding. In case players need to refresh themselves on what happened the previous nights, they can catch up again by reading the girl’s diary.
A young girl takes her dog named Poro out for a walk. When an accident nearly kills her, she finds her dog missing. Her elder sister agrees to go out and look for Poro. After a few hours of waiting, the girl noticed that her sister is out late.
Going out of her house, she explores the town and notices that it changed. The girl later evades monsters prowling the empty streets while finding clues as to what happened to Poro, her elder sister and who or what was responsible for their disappearance.
Language: English
Players: 1 Player
Genre: Survival Horror
Developer: Nippon Ichi Software
Year Release: 2016
This game is region-free for all PS Vita consoles.
**Media is to be assumed VG+ or better unless otherwise stated.




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