The battle against the colonizing invaders rages on!
Known Spirits adopt different Aspects to battle the Invaders; and new Spirits join the fray. Some transform the island; making it hazardous and deadly to all humanity; while others work with the Dahan to fight back in other ways. Hard choices confront the Spirits; and even Stone’s Unyielding Defiance must weigh trade-offs.
Jagged Earth is an expansion for the base game of Spirit Island. No other expansions are required to use it; though it is best balanced when combined with the Branch & Claw expansion.
GAME COMPONENTS
3 New Scenarios
10 New Spirits – including 41 Unique Power Cards
2 New Adversaries – including 4 Adversary Reminder Tiles
2 New Island Boards
30 New Event Cards
6 New Fear Cards
7 New Blight Cards
24 New Major Power Cards – including 1 Sea Monster replacement card
33 New Minor Power Cards
6 Aspect Cards – Optional aspects (innate powers) for the 4 core game spirits
25 Badland Tokens – A new way to fight invaders!
More plastic; wooden; and cardboard tokens play up to 6 players)
18 Dahan
24 Blight
25 Explorers
16 Towns
10 Cities
35 Beast Tokens
30 Disease Tokens
22 Wilds Tokens
22 Strife Tokens
16 Fear Markers
24 Energy Markers
18 1-Energy Markers
6 3-Energy Markers
26 Spirit Presence – 13 each in 2 colors
6 Single-Turn Effect Markers (Defend) – 3 of each in 2 colors
18 Single-Turn Effect Markers (Isolate) – 3 of each in 6 colors
64 Element Markers – 8 of each element
6 Player Aid Cards
8 Reminder Cards
New play options: combining adversaries; playing with an Archipelago (split island); and more.





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